undyingking (
undyingking) wrote2006-04-11 09:38 am
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Diminishing returns
Thanks to the esteemed
jiggery_pokery for linking to this great story about the far-sighted Chinese government's endeavours to stop people spending too long playing online games: "After three hours, the number of in-game "experience points" for, say, killing an opponent are reduced by half. After five hours you do not get any at all. It is called the fatigue system." Although I guess in what we laughingly refer to as the free world there would be strong feelings against the implementation of such a system (otherwise known as "gradually sucking all the joy out of it"), I could see a similar sort of thing on consoles being pretty popular with parents.
On a completely unrelated note, who has the oldest LiveJournal? I know some of you lot have been on here for yonks, but how many yonks? -- when was your first entry? And has your journal worked out the way you were expecting back then?
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On a completely unrelated note, who has the oldest LiveJournal? I know some of you lot have been on here for yonks, but how many yonks? -- when was your first entry? And has your journal worked out the way you were expecting back then?
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(See comments about Civ 4 from midnight to 4am...)
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My LJ has worked out as I expected, but probably because I'd previously kept an online diary (of sorts) on the Monochrome BBS, so was quite familiar with the medium.
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( , because I didn't go through them exhaustively.)
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eg.
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That said, on your console point, I'm also reminded of some TV show in the past about predictions for the future - no clue which one - which had kids playing some sort of horror VR game; the kids' mother called the kid to stop playing and go to bed, the kid objected, so the mother took some sort of in-game presence as a vampire and chased the kid out of the game. Interesting concept.
who has the oldest LiveJournal?
Globally,
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Who is number 1?
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But not quite...
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