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Given the amount of time wasted on Hapland in my previous post, I thought it's about time to start a new post for Hapland 2 -- basically the same sort of thing, but more complicated!
Be warned, it took me about twice as long to do as the first one. But there are lots of fun effects...
Can I say here and now though that I disapprove strongly of there not being save points / an undo button in games like this? Having to start back at the beginning again every time you do something wrong is just frustrating... Samorost is much fluffier this way, in that AFAICS there aren't any losing positions, you can just keep on going until you puzzle it out.
Be warned, it took me about twice as long to do as the first one. But there are lots of fun effects...
Can I say here and now though that I disapprove strongly of there not being save points / an undo button in games like this? Having to start back at the beginning again every time you do something wrong is just frustrating... Samorost is much fluffier this way, in that AFAICS there aren't any losing positions, you can just keep on going until you puzzle it out.
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Date: 2005-08-01 04:35 pm (UTC)One of the comments I read on hapland was that it was good that you could get into dead end situations because it made it more fun. I can see the point. But undo would also be good. Especially if accompanied by cheap video rewinding special effects. :)
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Date: 2005-08-01 05:27 pm (UTC)Balls.
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Date: 2005-08-01 07:25 pm (UTC)no subject
Date: 2005-08-02 08:17 am (UTC)I suspect it is a subjective thing really since I'm sure the guy who wrote the thing I saw wasn't lieing about enjoying it. From my point of view though I do agree with you. That may be because I'm bad enough at these things already without having the option to go wrong without noticing. :)